DANIELLE RONEY

 

Working across institutional and civic spaces, Danielle Roney’s artworks explore collective behaviors and spatialized intelligence to underscore our macro and micro entanglements. Early works examined the initial implications of the Informational Age – socially, politically, and culturally –in 2005, at TEDGlobal, she presented Global Portals, a concept for transnational networked public spaces; with subsequent live simulcasts from Johannesburg. Roney extended her international studio from Beijing (2005-2008) while exhibiting in the Beijing off-biennale ‘Convergence’ with curators Feng Boyi and CS Kiang. In 2010, she designed the U.S. Pavilion, Venice Biennale of Architecture, with the High Museum of Art, Atlanta and 306090, Hong Kong.

Opposing Views, commissioned by the International Symposium of Electronic Arts, Istanbul 2011 in conjunction with the Istanbul 12th Biennale, presented the visualization of conflict through debate upon the interactive media façade of the Museum of Contemporary Art, Zagreb. Subsequent monumental public projects included live architectural mapping (2014) upon the Wisconsin State Capitol Building and permanent sculpture commissions in Atlanta (2017), Dallas (2020), and for the Charlotte Douglas International Airport (2022). Forthcoming commissions include Maris, a permanent real-time projection mapping commission for the Miami-Dade Art in Public Places program at Port Miami (2025), and the Constellations, a dual sculpture commission for Denver International Airport (2025).

Roney premiered new interactive LED portals for ‘knowledges’ (2019), through the Integrated Arts Research Initiative at the Spencer Museum of Art funded by the Mellon Foundation, Warhol Foundation and National Endowment for the Arts.

She lives and works in Brooklyn, New York.

RONEY STUDIO

 

Roney Studio is dedicated to how art and technology can create meaning in the 21st Century Public Realm.

Guided by Danielle’s Roney’s hybrid artistic practice working fluidly across sculpture and digital media, Roney Studio consists of an international, interdisciplinary team of computational designers, programmers, engineers, and fabrication specialists synthesizing algorithmically driven design and fabrication techniques with intricate handmade production systems.

For over two-decades, Danielle Roney’s work has been concerned with the creation of fluid architectures and the role of communicative infrastructures in public space. Large scale, mediated artworks – whether sculptural or screen based – harness this experience in creating dynamic, time-based experiences for civic spaces, reflecting on how we individually and collectively navigate our place in the world.

Roney Studio’s next multi-year focus is SUPERPOSITIONS, a new, scalable material system and body of mediated sculptural work in which curvilinear, LED embedded forms become dynamic, animated surfaces. In all contexts, locally responsive datasets illuminate the sculptures in a deeply considered response to the unique social and natural ecologies of place.